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141. Pagination for Bios - in Player Features and Ideas Discussion [original thread]
/rant on I've heard about bio-lag so much that I have become numb. there is no (absolutely!) reason bios should create lag. I can agree that someone has implemented it wrongly, in a way to create lag, but it shouldn't. I can imagine a change in th...
- by Chris Stormrider - at 2007.09.03 11:28:00
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142. Aftermarket Ship Accessories - in Player Features and Ideas Discussion [original thread]
sounds nice but there is a really high level of customization you can have on most ships already. I know that most carry a pretty much "standard" set up, but that's beside the point. also, these are strictly military vessels. I know you don't giv...
- by Chris Stormrider - at 2007.09.03 11:20:00
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143. $5 to Change Character Names - in Player Features and Ideas Discussion [original thread]
not /signed first of all, it's probably hard-linked on the database, like people&places and being part of a corporation might actually use the player's name as a unique identifier, not a PlayerID secondly, even if there is no apparent technical di...
- by Chris Stormrider - at 2007.09.03 11:11:00
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144. Walking in Stations, Ambulation, Walking in ships... How about a..... - in Player Features and Ideas Discussion [original thread]
player transporting sure sounds nice, and could be profitable as a jump clone support service (transporting you up to a point where you can set-up a jump clone) or in parallel with it, like, you set-up a contract and ask someone to transport your ...
- by Chris Stormrider - at 2007.09.03 11:05:00
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145. United Factions (Nations) - in Player Features and Ideas Discussion [original thread]
Proposition: In light of the player alliances rising in power to overshadow NPC factions in power and the ongoing war in our galaxy there is a growing need for a way for ambassadors to come together in a neutral and official capacity to represent...
- by Chris Stormrider - at 2007.09.03 10:32:00
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146. Queuing Skills - in Player Features and Ideas Discussion [original thread]
check the sticky for commonly proposed ideas ;)
- by Chris Stormrider - at 2007.09.02 11:23:00
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147. Stealth Bubble idea FIXED! - in Player Features and Ideas Discussion [original thread]
any cloak bubble/shield bubble has to have a weak point, probably the generating ship, as far as i'm concerned in any way, it sounds cool but what strategic purpose will it serve? other than surprise you can already accomplish by warping to a cov...
- by Chris Stormrider - at 2007.09.02 11:22:00
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148. Make the universe seem big again. - in Player Features and Ideas Discussion [original thread]
yes, but then you'll need a way to share that info with corp/alliance (even sell it through contracts). obviously bookmarks are bad option. a lot of work... only worth it if done nicely ("make it so it doesn't suck"). maybe /signed
- by Chris Stormrider - at 2007.09.01 22:31:00
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149. Buddy List Changes - in Player Features and Ideas Discussion [original thread]
lol a way to disrupt metagaming? absurd! :tinfoil: for me too
- by Chris Stormrider - at 2007.09.01 22:16:00
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150. assets fromclosed accounts - in Player Features and Ideas Discussion [original thread]
maybe... but not for trials if i HAD to choose: not /signed (has abuse written all over)
- by Chris Stormrider - at 2007.09.01 22:13:00
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151. New corp role "Diplomat" needed - in Player Features and Ideas Discussion [original thread]
diplomat is what i wanted to be, when i started... /signed !!!
- by Chris Stormrider - at 2007.09.01 21:53:00
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152. Drone-warp Warning Box - in Player Features and Ideas Discussion [original thread]
/signed although not terribly important, for me
- by Chris Stormrider - at 2007.09.01 21:49:00
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153. Coalaitions - in Player Features and Ideas Discussion [original thread]
make it like a player faction /signed
- by Chris Stormrider - at 2007.09.01 21:41:00
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154. npc's that swear - in Missions & Complexes [original thread]
a gallente agent called me by my real name, bug? also i've had late-night calls but no one's talking, eve related, maybe? anyway, I like these messages too ;)
- by Chris Stormrider - at 2007.09.01 01:15:00
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155. Rondboard - in Player Features and Ideas Discussion [original thread]
statistics FTW not globally (a la show info) available also (GMs) keep a ban-eye on people who mine 23h a day as if using a macro :p
- by Chris Stormrider - at 2007.09.01 01:04:00
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156. Recon drones and Recon drone carriers. - in Player Features and Ideas Discussion [original thread]
nice pwnmobile idea not /signed
- by Chris Stormrider - at 2007.09.01 01:00:00
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157. Agent Idea - in Player Features and Ideas Discussion [original thread]
Originally by: Captian Internet I would much rather see Agents have a max amount of mission to be dispensed at any time as to stop the mass clustering that is going on in highsec and low sec mission systems. /signed make it many. enoug...
- by Chris Stormrider - at 2007.09.01 00:58:00
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158. Ship modifying as a profession - in Player Features and Ideas Discussion [original thread]
nice but /signed if you can "outsource it", don't reduce penalties/add more skills (for keeping the balance)
- by Chris Stormrider - at 2007.09.01 00:54:00
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159. Repair Screen - in Player Features and Ideas Discussion [original thread]
/signed only for repair/insurance
- by Chris Stormrider - at 2007.09.01 00:49:00
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160. Defensive Dictors? A possible new idea - in Player Features and Ideas Discussion [original thread]
shield bubbles FTW put it on a T2 BS or T2 BC (tier2) the generator ship is not covered by that shield, though ;)
- by Chris Stormrider - at 2007.09.01 00:47:00
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